AI Insights · Timothy · July 2022
Top 5 Sandbox Games on iOS in Ecuador Q2 2022
In Q2 2022, the top sandbox games on iOS in Ecuador showed varied performance in downloads, revenue, and active users. Notable trends include consistent engagement for Roblox and a surge in active users for Rec Room: Play with Friends.
In the second quarter of 2022, the top 5 sandbox games on iOS in Ecuador exhibited diverse trends in weekly downloads, revenue, and active users. Here is a closer look at their performance:
Roblox from Roblox Corporation maintained a strong presence throughout the quarter. Weekly revenue fluctuated, peaking at approximately $3.1K in mid-April and stabilizing around $2.1K to $3K for most weeks. Downloads showed some variation, reaching a high of about 1.9K in mid-April before experiencing a slight decline to around 1.4K by the end of June. Active users for Roblox demonstrated consistent growth, starting at 40.6K in late March and rising steadily to 44.8K by the end of June.
Rec Room: Play with Friends by Rec Room Inc saw varied trends. Weekly revenue was modest, peaking at $59 in mid-April and showing fluctuations throughout the quarter. Downloads spiked to 902 in early May but dropped to 164 by the end of June. Active users for Rec Room: Play with Friends grew significantly from 832 in late March to a peak of 1.3K in early May, before declining to 609 by the end of June.
MultiCraft — Build and Mine! from MultiCraft Studio had a steady but lower profile. While it did not generate any revenue during the quarter, downloads were consistent, ranging from a low of 172 in early June to a high of 390 in late March. Active users followed a similar trend, starting at 1.4K in late March and maintaining around 1K to 1.1K by the end of June.
Minecraft by Mojang continued to be a strong contender. Weekly revenue was stable, averaging around $600, with minor fluctuations. Downloads were consistent, hovering around 145 to 200 per week. Active users for Minecraft remained robust, starting at 15.8K in late March and climbing to 17K by the end of June.
Block Craft 3D: Building Games by Wildlife Studios had a more modest performance. Weekly revenue was low, peaking at $36 in late April. Downloads ranged from 85 in late May to a high of 209 in mid-April. Active users started at 1.4K in late March and saw a decline, reaching 945 in early June before rebounding slightly to 1.06K by the end of June.
These insights are based on data from Sensor Tower, which provides more detailed analytics and trends.